Speedroid Ohajikid
WIND 3

Speedroid Ohajikid

  • Archetype:
  • Roid

  • ATK:
  • 1000

  • DEF:
  • 200

  • View:
  • 3437




When this card is Normal Summoned: You can target 1 Tuner monster in either player's Graveyard; Special Summon it to your side of the field, and if you do, immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster, using that monster and this card only.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Aug 27, 2026
50± 6/ 100
Power Score
Intrinsic 52
Deck 53

Speedroid Ohajikid — Power Evaluation

Final Score: 50 ± 6 · Confidence: Medium

  • Intrinsic: 51.7 · Deck: 53 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Material body

Why it scores here

Speedroid Ohajikid converts a Normal Summon plus a Tuner already sitting in either Graveyard into one immediate WIND Synchro Summon, so it reliably upgrades two perceived cards into a single Synchro body inside the Speedroid engine (35 recorded decks, 1.23 average copies). It earns its points for that in-archetype conversion and for being a clean Level 3 WIND Machine non-Tuner material, not for its 1000 ATK / 200 DEF statline, which earns nothing here. Its ceiling is capped: the Synchro Summon must use only the revived Tuner and this card and must be a WIND Synchro Monster, so it does not extend into larger boards, and with no Tuner in a Graveyard it is a blank body. Zero combo entries and zero guides mean the practical conversion is only partly corroborated, hence the Medium confidence.

Axis scores

Axis Score Evidence
Accessibility 52 Requires the card in hand plus a Tuner already in a Graveyard; the Normal Summon trigger is clean but conditional, and no search route for it is evidenced (verified/inferred).
Combo & Conversion 52 On a met condition it revives the Tuner and immediately Synchro Summons a WIND Synchro using only that Tuner and this card, a real but single-Synchro conversion with 0 combo appearances recorded (verified/observed).
Resource Economy 50 It returns a Tuner from the Graveyard to the field and fuses it with this card into one Synchro, roughly break-even on cards with tempo gain and no recurring refuel (inferred).
Effect & Interaction 8 The card provides no disruption, negation, or removal of its own; it only enables your own Synchro Summon (verified).
Material Utility 55 Level 3 WIND Machine body is a clean generic material for Synchro/Xyz/Link plays and still functions as material if the effect is negated, though the effect itself forces the Synchro to be WIND and to use only these two monsters (verified).
Resilience & Flexibility 42 A single Normal Summon negation, or removal of the Graveyard Tuner, turns it off, and the effect is single-shot with no multi-zone or multi-turn utility (inferred).
Deck-Building Efficiency 58 Played as a 1-of in 27 of 35 decks (avg 1.23 copies), so the slot cost is low in Speedroid, though it is close to dead outside a Graveyard-Tuner setup (observed).

Calculation

Weight profile: 0.7 Starter/Combo enabler + 0.3 Material body. Intrinsic ≈ 51.7, Deck ≈ 53, Meta = provisional. Modifiers: Self-locking Synchro restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Normal Summon revives a Tuner from either player's Graveyard and immediately Synchro Summons a WIND Synchro Monster, turning a summon plus a Graveyard Tuner into a Synchro body.
  • Can use the opponent's Graveyard Tuner, giving incidental value against Graveyard-filling opponents.
  • Level 3 WIND Machine non-Tuner is a clean material body for Synchro, Xyz, and Link plays even if the effect is blanked.
  • Consistently included in Speedroid lists (35 decks, all main decked, avg 1.23 copies) at a low slot cost as a 1-of.

Weaknesses

  • Does nothing without a Tuner already in a Graveyard; otherwise it is a plain 1000/200 Normal Summon.
  • The Synchro Summon is locked to a WIND Synchro Monster using only the revived Tuner and this card, so the ceiling is one Synchro rather than an extended board.
  • Provides no interaction or disruption on the opponent's turn.
  • Vulnerable to Normal Summon negation and to the opponent clearing the targeted Graveyard Tuner.

Counters / choke points

  • Ash Blossom & Joyous Spring or similar effect negation on the Normal Summon trigger
  • Infinite Impermanence / Effect Veiler to blank the monster's effect
  • Called by the Grave or D.D. Crow to remove the targeted Graveyard Tuner
  • Solemn Strike / Solemn Judgment on the Normal Summon
  • Any Graveyard-hate that empties the Tuner target before resolution

Best use

Starter / Combo enabler — Normal Summon Synchro enabler, also a Level 3 WIND material body. Decks: Speedroid. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: 'When this card is Normal Summoned: You can target 1 Tuner monster in either player's Graveyard; Special Summon it to your side of the field, and if you do, immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster, using that monster and this card only.'; Level 3, WIND, Machine, 1000 ATK / 200 DEF, Effect Monster in the Roid archetype.; 35 recorded decks run it, all in the main deck, average 1.23 copies (27 decks at 1 copy, 8 at 2).
  • Observed: Speedroid-labelled archetype rows account for 28 of the 35 decks; the remaining appearances are singleton decks including Elemental HERO, Magnet Warrior, Altergeist, and Stardust.; Top partners are all Speedroid engine cards: Red-Eyed Dice 91.4%, Taketomborg 85.7%, Terrortop 82.9%, Fuki-Modoshi Piper and Den-Den Daiko Duke 80%.; 0 combo appearances, 0 guides, and usage statistics unavailable; the card is not a cross-format Top Card.
  • Inferred: Its practical role is a Normal Summon starter that converts a Graveyard Tuner into one WIND Synchro, most plausibly Clear Wing / Crystal Wing lines given co-deck rates of 80% and 77.1%.; Searchability inside the Speedroid engine is plausible given the 82.9% Terrortop co-deck rate, but no evidence entry states a search route, so it is not scored as a searchable card.
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no average starter count or average power index for boards containing this card, so Deck synergy/resilience are estimated from deck-level data











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